Tag / Psychology
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Punch First, Plan Later- Making Combat Impactful in Muffles’ Life Sentence
Hello to the all the gamers (big and small). With the Demo of Muffles’ Life Sentence having released earlier TODAY, I’ve been busier than ever fixing a crap-ton of bugs. I’m so…
October 15, 2024 -
Developing Cryohazard (GameMaker article)
Check out the full article here! BossyPino wrote a post-mortem piece for the GameMaker blog on their game Cryohazard. If you are interested in making indie games but lack experience, or if…
August 29, 2024 -
Majora’s Mask ruined normal games for me
My 12 year old brain had a hard time with Majora’s Mask. I still remember opening up the Christmas gift and seeing a new GameCube along with the Zelda: Collector’s Edition. I…
July 20, 2024 -
My next game: an absurd, dark humor RPG
I always love starting new projects. It’s more of a curse than not- it’s how I’ve managed to accumulate a mountain of unfinished and unreleased games and content over the years. Midway…
July 14, 2024 -
OFF – The Fear of Impurity and the Masque of Red Death
‘I have a sacred mission to fulfill. I must purify the world.’ OFF is a French RPG created in 2007 by Mortis Ghost, with an incredible soundtrack by Alias Conrad Coldwood. It’s…
April 21, 2024 -
Devlog #3: People Make Games
Much of my life was spent in school doing STEM- filling my brain with science, math, and analytics. Long days spent in chemistry labs, long nights practicing physics problems (which were particularly…
March 11, 2024 -
Devlog #1: Get out of the pit
It’s dark. You don’t know what the best path forward is, and the walls to get out feel almost impossible to climb. You’re at a standstill- slamming your head against the wall…
February 24, 2024
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- Who's Got Time for Game Design?! (7)